<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Project Needlemouse is Going Old School!</title>
	<atom:link href="http://www.sloganyams.com/2010/01/project-needlemouse-is-going-old-school/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sloganyams.com/2010/01/project-needlemouse-is-going-old-school/</link>
	<description>We review stuff.</description>
	<lastBuildDate>Fri, 23 Jul 2010 01:32:26 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: ZainR</title>
		<link>http://www.sloganyams.com/2010/01/project-needlemouse-is-going-old-school/comment-page-1/#comment-682</link>
		<dc:creator>ZainR</dc:creator>
		<pubDate>Sun, 17 Jan 2010 19:42:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloganyams.com/?p=1418#comment-682</guid>
		<description>Yes! I agree! And the robots in each level should be different and I think they should look like the animals that would be seen in areas like it. Like that one jungle level in the first game, there was that chameleon-like robot or in Green Hill zone, the mosquito robot. If there&#039;s one thing about Sonic Adventure 2 I didn&#039;t like was that in every level you would see, it was the same robots, minus the Green Hill Zone level in that game.

Another sample of music they should bring back is the Death Egg zone music from the second game and the Hydrocity Zone Act 2 music. That was really good and I certainly wouldn&#039;t mind the boss music from even the 3rd Sonic game. 

And I think that if they&#039;re making Sonic the only playable character, to me that could be a sign that Robotnik could be the only major villain. Let&#039;s just hope he IS the only major villain and is not pushed aside yet again.</description>
		<content:encoded><![CDATA[<p>Yes! I agree! And the robots in each level should be different and I think they should look like the animals that would be seen in areas like it. Like that one jungle level in the first game, there was that chameleon-like robot or in Green Hill zone, the mosquito robot. If there&#8217;s one thing about Sonic Adventure 2 I didn&#8217;t like was that in every level you would see, it was the same robots, minus the Green Hill Zone level in that game.</p>
<p>Another sample of music they should bring back is the Death Egg zone music from the second game and the Hydrocity Zone Act 2 music. That was really good and I certainly wouldn&#8217;t mind the boss music from even the 3rd Sonic game. </p>
<p>And I think that if they&#8217;re making Sonic the only playable character, to me that could be a sign that Robotnik could be the only major villain. Let&#8217;s just hope he IS the only major villain and is not pushed aside yet again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Yams</title>
		<link>http://www.sloganyams.com/2010/01/project-needlemouse-is-going-old-school/comment-page-1/#comment-679</link>
		<dc:creator>Yams</dc:creator>
		<pubDate>Sun, 17 Jan 2010 06:32:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloganyams.com/?p=1418#comment-679</guid>
		<description>I hope they bring back some of the old music as well. I think the Green Hill Zone theme would be a given, by maybe they can throw in the music of the Marble Zone, Chemical Plant Zone, and that delightful boss theme from Sonic the Hedgehog 2, among others.

And from how it looks so far, I would say Robotnik/Eggman is the villain, I hope SEGA doesn&#039;t reveal some other villain at the last minute...
And yes, racing Metal Sonic again would be great.</description>
		<content:encoded><![CDATA[<p>I hope they bring back some of the old music as well. I think the Green Hill Zone theme would be a given, by maybe they can throw in the music of the Marble Zone, Chemical Plant Zone, and that delightful boss theme from Sonic the Hedgehog 2, among others.</p>
<p>And from how it looks so far, I would say Robotnik/Eggman is the villain, I hope SEGA doesn&#8217;t reveal some other villain at the last minute&#8230;<br />
And yes, racing Metal Sonic again would be great.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: ZainR</title>
		<link>http://www.sloganyams.com/2010/01/project-needlemouse-is-going-old-school/comment-page-1/#comment-678</link>
		<dc:creator>ZainR</dc:creator>
		<pubDate>Sun, 17 Jan 2010 05:31:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.sloganyams.com/?p=1418#comment-678</guid>
		<description>You know what I think I&#039;d love the most about Project Needlemouse? Is if they have some of the best music from the 16-bit era made possibly into a remix like they did with the soundtrack for New Super Mario Bros Wii. 

I also hope the badniks will be awesome to see and I sure hope Robotnik/Eggman will be the main villain again as well, but as always, I actually hope to see a second race to the finish between Metal Sonic and Sonic (unless SEGA decides to use that idea for a different game).</description>
		<content:encoded><![CDATA[<p>You know what I think I&#8217;d love the most about Project Needlemouse? Is if they have some of the best music from the 16-bit era made possibly into a remix like they did with the soundtrack for New Super Mario Bros Wii. </p>
<p>I also hope the badniks will be awesome to see and I sure hope Robotnik/Eggman will be the main villain again as well, but as always, I actually hope to see a second race to the finish between Metal Sonic and Sonic (unless SEGA decides to use that idea for a different game).</p>
]]></content:encoded>
	</item>
</channel>
</rss>
