As an immense fan of the Super Smash Bros. series, I have decided to make a few wishlists of characters and such that I’d love to see added to the recently-announced-but-not-quite-yet-in-development fourth Super Smash Bros. Of course this is all just that, wishlists. This (and future wishlists) don’t really have any impact on my view of the game and are not intended to get people’s hopes up. It’s just a list of stuff I’d like to see in the new Super Smash Bros. If they don’t end up being there, that’s fine, but if they do, it’d be pretty awesome.
I was originally going to make this a top 10 list, but I’m afraid I kept thinking of other characters that I’d love to see implemented in Smash Bros. and couldn’t figure out any kind of ordering. So here are the first five Nintendo characters I’d like to see added to the roster. Another edition (or two) of Nintendo characters will follow, and I’ll also do a wishlist for third-party characters (that list may actually be numbered) and maybe a list for items and stages or something.
And if anyone bothers to read this, feel free to write your own wanted characters in the comments box.
So without further ado, my most wanted Nintendo characters for Super Smash Bros. 4 (part 1)!
Series: Donkey Kong
First Appearance: Donkey Kong Country 2: Diddy’s Kong Quest (1995)
While some people would surely campaign for Funky Kong, and those nostalgic for the N64 days would give a vote for Lanky Kong, Chunky Kong or Tiny Kong (but if you pick Tiny Kong I pity you), but the choice that I think would work best from the Kong family would be Dixie Kong!
For one thing, she debuted in the best Donkey Kong game ever (DKC2 silly), but she also has a lot of potential as a Smash Bros. character, including but not limited to her prehensile hair.
Her B-Up move is a given, she twirls her ponytail like a helicopter and flies, similar to Donkey Kong’s spinning move only it would last a bit longer and be a much better recovery move. And of course her throwing attacks would all involve her hair.
And maybe her Final Smash would summon the Banana Bird Queen from DKC3 which would drop a giant egg on Dixie’s opponents. I think it’d be cool anyway.
But really, Smash Bros. needs another kong, and no other kong fits the bill so much as Dixie.
Series: Super Mario
First Appearance: Super Mario Galaxy (2007)
While some people would say Princess Daisy deserves a spot on the roster, I’d say those people are horribly confused, and at best Daisy would make for an Assist Trophy that just screams “Hi I’m Daisy!” over and over. Rosalina, on the other hand, is a genuinely great character who is more than just the filler tennis partner for Princess Peach. Rosalina would represent a more modern character and would be assured to not be a clone or slightly modified version of Peach.
Some would say you never see Rosalina fight so she wouldn’t make sense in Smash Bros. But did anyone ever see Captain Falcon do any fighting before Super Smash Bros? Others would say Rosalina has only appeared in a few games (tell that to Pit), and she’d be more obscure (tell that to Lucas), but that’s something that will be interesting about the new Smash Bros., most of the primary characters of Nintendo’s series are already present, and now Nintendo can bring out some more unexpected characters.
And Rosalina is a defined enough character, but with enough blank slate in her powers as to bring a lot of creativity out of her moveset. She would jumper higher and floatier than most characters (as to fit with the Mario Galaxy motif), and maybe she could shoot a star bit out of her wand with the B button, and her B-down move could bring up that protective bubble seen in Galaxy. And maybe her Final Smash could work similar to Snake’s, she jumps in the foreground, and the player can aim a crosshair at their opponents. But instead of powerful grenades like Snake, she could shoot star bits in rapid succession like a machine gun.
Or maybe her Final Smash could be something utterly different. Maybe she summons an Assist Luma who can hold her opponents still (and damage them) and drop healing items for Rosalina.
The more I think about it, the more Rosalina seems like a great addition to the series.
First Appearance: Pokemon Red/Blue (1998 US, 1996 Japan)
Why in the name of Robert Zemeckis has Meouwth not yet been a character in Super Smash Bros? He was only found in a Pokeball in the first game, that I can forgive. But in Melee he was completely absent! And when they brought him back in Brawl, he was back in the Pokeball!
Due to the popularity of the Pokemon anime (which is what made Pikachu the face of the franchise, as it probably would have been Bulbasaur, Charmander or Squirtle otherwise) and Meowth’s presence as the “bad” Pokemon working for Team Rocket, Meowth has basically become the “anti-Pikachu” in many ways. And he doesn’t get squat in Smash Bros…Really?! Pichu and Lucario make it in but not Meowth?! Really?!
Seriously, Meowth should be in the game simply for being overdue. But on top of that, he would be a speedy character who could have moves like Scratch and Pay Day (he pelts people with coins, how cool is that!), and his Final Smash could allude to the cancelled GameCube game, Meowth’s Party. Meowth could break out a guitar and start rocking out, and legions of Pokemon would appear to join in (and injuring all of Meowth’s opponents in their path). It could work similar to King Dedede’s Final Smash, but the different rampaging Pokemon would do various levels (and types) of damage. Magmars and Electubuzz’s would do more damage, and do fire and electrical damage (respectfully), while Doduos and Farfetch’ds (yeah, I remember Farfetch’d) would give mere bumps of damage to players. But the different combinations of Pokemon that appear would be random.
Meowth, that’s right!
King K. Rool
Series: Donkey Kong
First Appearance: Donkey Kong Country (1994)
King K. Rool may not be as iconic of a villain as Bowser or Ganondorf, but you can’t argue with his consistency, variety (beat me once I’ll dress like a pirate, beat me twice I’ll dress as a mad scientist) or the fact that he’s been the thorn in the side of one of Nintendo’s most prolific heroes for over a decade and a half.
King K. Rool would make a welcome addition to the Smash Bros. roster (especially considering its lack of villain characters) and has a lot of interesting potential with his moveset: He could use his trusty blunderbuss with the press of the B button, for example. And his Final Smash could have him stomping on the ground, making cannonballs rain from the sky onto his opponents.
And for the heck of it, they could even give him a secondary costume in the form of Captain K. Rool.
Suffice to say, K. Rool brings some interesting options to the table.
First Appearance: Earthbound (1994)
It’s a sigh of relief that Ness, a character from Earthbound, which is so obscure compared to the other games represented in Smash Bros., has been a mainstay for each entry in the Smash Bros. series. But with that said, the only other representation from his series, Lucas (from the Japan-only Mother 3) was in many ways treated as just a modified version of Ness. It’s about time the Earthbound (or Mother) series got a bit more diverse in Smash Bros. characters. Poo is the most likely option.
Poo would have some psychic moves, similar to Ness and Lucas, but should have a different set of them. One of his moves could be PSI (Oops, I mean PK) Firewall, which could be similar to Shiek’s teleporting move, but I’m sure they could give it it’s own twist.
But the thing that would differentiate Poo from the other Mother characters is he would have more emphasis on physical attacks. He would definitely be stronger than Ness or Lucas, and would probably be harder to knock off stage. A lot of his moves would involve punches and kicks, so he’d be an interesting mix of close and long ranged attacks.
As for his Final Smash, well, PK Starstorm would have made sense, considering Poo is the character who actually uses it in Earthbound. But since both Ness and Lucas were given their own variations of the move as their Final Smash, Poo should go a different route.
Personally, I would think it’d be cool if his Final Smash were the Sword of Kings (the only weapon Poo was meant to wield in Earthbound). But it wouldn’t just be some massive wave of sword strikes, no no. My idea would be that Poo merely summons the sword, and then his play style changes so that he becomes a swordsman character (similar to how Samus becomes Zero Suit Samus, but with less of a change in appearance). Sword of Kings Poo could be either faster or stronger than regular Poo, and his attacks would be changed accordingly.
And if he got a Smash Ball as Sword of Kings Poo, he would merely toss the sword aside (which would have major contact damage if it hits anyone) and go back to regular Poo.
Yeah, that’d be sweet.